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Type:
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Bug
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Priority:
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Low
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Severity:
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Trivial
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Status:
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Closed
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Resolution:
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Complete
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Resources:
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Bob Denny
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Reported By:
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Bob Denny
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Component:
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Dispatch Scheduler Engine
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Versions Affected:
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3.7
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Start Date:
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3/11/2015
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| Created: |
3/11/2015 6:44:58 PM |
| Revised: |
3/11/2015 7:25:50 PM
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| Closed: |
3/11/2015 7:25:50 PM |
| Resolved: |
3/11/2015 7:25:45 PM |
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I found this while testing the version locking with a mismatch. If ACPSequencer.Attach() fails and throws, a chain of events results in the Engine.Status = Dead, and in the MainForm loading this results in an infinite loop waiting for the engine to initialize.
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